00:00
00:00
Digimaks

Filters may affect review visibility.

Recent Movie Reviews

83 Movie Reviews

nice ncie!

I really like the whole idea of jumping from interfaces to interfaces. for some reason there wasn't much action inside flash itself. I see you finally kicked ass of that stupid paperclip.
I like how you brought icons into action! Firefox XD)))) I wish you made it bark a little more often!

What I didn't like is overuse of lasers, fireballs, overpowered slashes, ninja jumps. It's too cliche - Seen in so many anime, it's simply expected.

That's the only thing that felt strange to me. Everything else was great!

teheheheh!

Well, what can I say - well done ! The animation movement and style is all on PRO level. You can certainly do something nice like Wallace and Gromit. It kinda feels, as if you were inspired from it.
The whole scene and story is very simple and straight forward. These days everyone are trying to put way too much stuff in the story, making it irrelevant and busy. That's when we need to turn around and use simplicity instead.
Nice little short. If you plan to do more- will be nice to see one!

hehehehhe

Not as funny as series in 3 minutes. But still has some hillarious parts!
I wish you use sped up voices so and fast animation - it adds alot to humor.
Keep it up! From my point of view you should keep refering to Sonic Races and Adventure 2 that you made and use that formula.
Keep it up! Was waiting for your animation!

Recent Game Reviews

56 Game Reviews

Very versatile game! What makes it great is that it does not constrain you to particular duty- you free to decide which way to go, and what to do, or switch from one task to another. And especially your settlement friends actually doing work as well. I managed to find hidden cemetery where I got pumpkin seeds, jacko lantern, and killed firebreathing pig. I was wondering are jacko lanters do something or is it just a decoration that I can place on the ground just to look pretty? BTW I was kinda surprised for first survival management you did not have any mushrooms on the island. Technically you could implement various mushrooms in the game like berries - either poison, healing or cause some sort of temporary effects. It could add more possibilities for alchemist to make potions and magic. Perhaps to expand EAST, could give it options.
Also I dug up twin statue-robots (not giving away location to prevent spoilers). Can they be activated, or are its not implemented yet?
I found it super funny that somehow I manage to get milk from PIGS?? LOL! That's new!
Another portal that brings me to yellow stoneman cave, where they gang up on you. What is creepy is it changes every time you enter it!
For now I did not figure out what uranium and titanium materials could be used for. Perhaps there is technology that I did not find yet?
Suggestions -
-as above- add mushrooms to scavenging and alchemist abilities.
-more foods- watermelons?
-weather and time shall change. I loved the rain in the beginning, but that was it. Wish seasons change, affecting particular functions in the settlement. Maybe add winter, where snow makes you skid and walk slower.
-time of the day change- where day is normal, while at night it gets a bit dangerous, or some other wild animals come out which you could hunt. Extra dangers appear.
- settlement island need more space East before the mountain, since forest area end up to be very short when you research all 4 farms. I wish there would be wider field.
- the light torch is nearly useless. Perhaps you could make it needed when reaching deeper underground, where tourch light, and the later - oil lamp and then electric light come into research, making it longer lasting light while you mine deeper underground.
-deeper underground - making it harder to mine, with more dangers. Instead of limiting the underground with indestructible purple blocks, you could make mantel layer, where you cannot pass through lava.
-random ground fill-ups. As you progress in game- too many tunnels and holes appear in ground. Could be cool if they get filled up with lava or collapses.
-ability to enter under water? might be fun + technologies to survive longer under water.
Those are emidiate things that came to mind as I played. I'm aware the game has capability of being constantly expanded, so I am sure you can make use of those features!
Loved the effect when you meet characters during the play. I wish you tend to meet more new characters and have conversations. Loved the additional helpers/animals that follow you around and attack enemy. Wonder if rat does anything, or it juts runs around?
Great music, loved all of it. The dragon fight was very pumping and vicious. I really hope you implement season change - summer/ fall/ winter/ spring- where winter you occasionally get snow, summer- get rains and sun periodically. And music could change based on season.
Keep up the awesome project! Would love to see it expand with more awesome stuff!
Cheers!

davidmaletz responds:

Weather and time of day changes have been planned for a while - we're just hammering out the details of the changes in game (harder enemies at night, etc). Underwater has also been planned for a while, but that will probably come later. You can also fill in holes with the shovel. More items and foods are definitely on their way as well :P .

I'm glad you're enjoying the game, and we will be doing many more updates to the game with a lot of new cool features. I hope you're looking forward to the updates!

Hey, Don't listen to those who say "this game is crap". Obviously these guys never lived when these kind of games were around, so they don't know what it suppose to be.

I like the idea and oldy graphics. However I couldn't even get through the first level - keep hitting the blue icicle above the key. You should of made the first level easier to pass. Otherwise the game is hard to beat from start - and player gets aggravated too soon, and stops playing. See my point.

So I think you should try again at those old time style games, but keep in mind - make it easy in the beginning - so the player would get a chance to get into the game and start liking it.

P.S. - 2 lives?? shouldn't it be 3 by default?

Great game with classy feel! Feels as if I played the game cartridge on Snes or Sega!
Beat the game. Some stuff was pretty freaky, especially the end monster.
Good story- not overly twisted.
The spitting enemies were annoying, especially at first time.
If I ever get extra time, I want to make some game like that too.
Good game!
P.S. Sometimes I felt like I am getting lost in the levels, and missed something. interesting, multi-directional layout.

Recent Audio Reviews

77 Audio Reviews

Maverlyn, this is awesome composition, film-worthy!
Very well composed and balanced!

overall very good remix! The beat is the best part. The base also sounds great!
What I didn't like was that solo saxophone track, that sounds waaaay to sub-standard, compared to all other instrument tracks u got going there.
U could try using some sort of electronic piano(E-Piano, Cool Suitcase Piano, Midi Piano, ect) with multi-chords.
Other then that I love the whole arrangement.

BowserThedestructive responds:

Why thank you most of older remakes were based on others MIDI core melody data though I did tweak stuff here and there. Its how I learned enough to start producing my own music starting in 2010. However, small stuff like this were some of my better remakes, not too shabby ;)

Wow, this is super good!
I tried playing aroudn with Emulator sounds, and it is allot of fun!
I can certainly see this used in some Sonic level.
Very good track, and also good result for first attempt.
I hope to get to make full YM2612 track to submit, as I have made unfinished track once.
Cheers!

Having a great interest in Game making in Flash!

Maksim @Digimaks

Age 38, Male

3D animation and spe

F.I.T. NYC

Palm Springs, CA

Joined on 8/27/04

Level:
10
Exp Points:
964 / 1,110
Exp Rank:
67,926
Vote Power:
5.20 votes
Rank:
Civilian
Global Rank:
81,262
Blams:
49
Saves:
25
B/P Bonus:
0%
Whistle:
Normal
Medals:
23